FSTerrain BETA

FsTrn is a program to attempt to make use of the FS2000 Terrain SDK tools for the creation of Enhanced Mesh terrain in FS2000 and CFS2. The data is displayed graphically and can be edited in a paint program.
It has the ability to edit 16bit terrain data in a paint prog and convert to DEM/BGL.
It will create suitable INFand DEM files and run the SDK tools for you to directly create terrain bgls. It can
also interpolate the 30 second data to 15 sec, 7.5 sec or 3.75 sec data.
Added adjustable Base Elevation for flattening (including negative values) and the ability to flatten the whole
area without having to go via a paint program.
| Example Pictures | ||
| Version History | ||
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4.00.7 |
Added "Import Greyscale" option and modified the "Send to Editor" routines so that it is now passed in a form that can actually be edited (though at some cost to Elevation resolution) | |
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4.00.12 |
Added a new "SDK Errors" switch to cope with the strange quirk of the SDK tools discovered
by Burkhard Renk (FSRail) to forget the longitude when you are west of Greenwich! Added experimental Flatten and Adjust functions |
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4.00.18 |
Added a French Translation of the basic instructions (many thanks to Fabrice Diaz Plus - Lat/Lon readout of mouse position, Elevation in Feet as well as metres, simple 3 Sec USGS data import..... |
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4.00.19 |
Corrected the miscalculations when converting metres to feet (thanks Bernard Chazot) | |
Download latest FsTerrain Beta
| Download the Latest mwgfx.dll (required unless you already have it) Download the Current Support dll set (for extra formats/features) |